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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
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Pyramid Golf solitaire

Average Rating
Time to win
less than 3 min
Difficulty
Low
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Object
To move all the cards to the waste pile.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play on the waste pile.
- stock (face down on left) - turn over cards one at a time to the waste by clicking. No redeals.
- waste (below stock) - build up or down in sequence regardless of suit, wrapping Ace to King or King to Ace as necessary.

Golf

Object
To move all the cards to the waste pile.

Rules
- 7 tableau piles (across top) - no building. Top card of each pile is available for play on the waste pile. At the start of the game 5 cards are dealt face up to each pile.
- stock (face down) - turns over 1 card to the waste by clicking.
- waste (next to stock) - build up or down in sequence regardless of suit. No wraparound, only Twos can be played on Aces and nothing can be played on a King.

Pyramid

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (top left) - turn over cards one at a time to the waste by clicking. Two redeals.
- waste (below stock) - top card is available for play.
 

Triangle

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Inverted pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (face down) - turn over cards one to each waste pile by clicking. No redeals.
- 2 waste piles (below stock) - The top card is available for play.

Golf In The Trees

Object
To move all the cards to the waste pile.

Rules
- 3 packs of cards (trees) - move cards to the waste. Only uncovered cards are available for play.
- stock (bottom, face down) - move cards 1 at a time to the waste by clicking.
- waste (bottom, face up) - build up or down regardless of suit, wrapping from Ace to King and King to Ace as necessary.
 

Cheops

Object
To pair up all the cards in the deck into pairs of cards.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards of the same rank or of consecutive ranks. Aces are not consecutive with Kings. For example, a Four can pair with a Three, Four, or Five. An Ace pairs with another Ace or a Two. To discard a pair, drop one card on the other.
- stock (left) - move cards one at a time to the waste by clicking. No redeals.
- waste (below stock) - The top card is available for play.

Triple Peaks

Object
To move all the cards to the waste pile.

Rules
- 3 triangular peaks of cards - move cards to the waste. Only uncovered cards are available for play.
- stock (bottom, face down) - move cards 1 at a time to the waste by clicking.
- waste (bottom, face up) - build up or down regardless of suit, wrapping from Ace to King and King to Ace as necessary.
 

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