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Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
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Click for multiple selection
Click for multiple selection
Click for multiple selection
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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
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Racing Aces solitaire

Average Rating
Time to win
10 min and more
Difficulty
Medium
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Object
To move all the cards to the foundations.

Rules
- 16 foundation piles (left) - build the first 4 piles from Aces to Kings up regardless of suit, the next 4 piles from Sixes to Aces down regardless of suit, the next 4 piles from Sevens to Kings up regardless of suit, and last 4 piles from Kings to Aces down regardless of suit.
- 6 tableau piles (middle, below stock and waste) - storage spaces for cards. Only one card allowed per pile. Spaces are filled from the stock. When the stock is empty, spaces are filled by any card. One card is dealt to each pile at the start of the game.
- 3 reserve piles (top right) - Top card available for play on the foundations. 13 cards are dealt to each reserve at the start of the game.
- stock (top, face down) - Turn over 1 card at a time to the waste pile by clicking. No redeals.
- waste (next to stock) - Top card available for play on the foundations or tableau.

Acey and Kingsley

Object
To move all the cards to the foundations.

Rules
- 8 foundation piles (top right) - build the upper 4 piles from Ace to King up regardless of suit, build the lower 4 piles from Kings to Aces down regardless of suit. At the start of the game 4 Aces and 4 Kings are dealt here.
- 4 tableau piles (below foundations) - storage spaces for cards. Only one card allowed per pile. Spaces are filled from the stock. When the stock is empty, spaces are filled by any card. One card is dealt to each pile at the start of the game.
- 2 reserve piles (left) - Top card available for play on the foundations. 13 cards are dealt to each reserve at the start of the game.
- stock (bottom right, face down) - Turn over 1 card at a time to the waste pile by clicking. No redeals.
- waste (near stock) - Top card available for play on the foundations or tableau.

Orbiter

Object
To move all the cards to the foundations.

Rules
- 16 foundation piles (top) - build the left top four piles up from Ace to King. Build the left second four piles up from Six to King. Build the right top four piles down from King to Ace. Build the right second four piles down from Seven to Ace
- 6 tableau piles (left, below foundations) - no building. Top card is available for play on the foundations. Spaces are filled automatically from the stock (or waste, if stock is empty). At the start of the game 1 card is dealt face up to each pile.
- reserve (right, below foundations) - top card is available for play on the foundations. At the start of the game 13 cards are dealt face up to each pile.
- stock (face down) - turn over 1 card at a time to the waste by clicking. No redeals.
- waste (next to stock) - top card is available for play on the foundations.
 

Aces and Kings

Object
To move all the cards to the foundations.

Rules
- 8 foundation piles (top right) - build the upper 4 piles from Ace to King up regardless of suit, build the lower 4 piles from Kings to Aces down regardless of suit.
- 4 tableau piles (below foundations) - storage spaces for cards. Only one card allowed per pile. Spaces are filled from the stock. When the stock is empty, spaces are filled by any card. One card is dealt to each pile at the start of the game.
- 2 reserve piles (left) - Top card available for play on the foundations. 13 cards are dealt to each reserve at the start of the game.
- stock (bottom right, face down) - Turn over 1 card at a time to the waste pile by clicking. No redeals.
- waste (near stock) - Top card available for play on the foundations or tableau.

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