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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
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Pyramid solitaire

Average Rating
Time to win
less than 3 min
Difficulty
Low
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Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (top left) - turn over cards one at a time to the waste by clicking. Two redeals.
- waste (below stock) - top card is available for play.

Pyramid Golf

Object
To move all the cards to the waste pile.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play on the waste pile.
- stock (face down on left) - turn over cards one at a time to the waste by clicking. No redeals.
- waste (below stock) - build up or down in sequence regardless of suit, wrapping Ace to King or King to Ace as necessary.

Giza

Object
To pair up all the cards in the deck in pairs whose ranks total to 13.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Cards are paired whose ranks add to 13. To remove a pair, pick up one of the cards and drag it onto the other. Kings are removed singly by clicking.
- 8 tableau piles - top card is available for pairing. At the start of the game 3 cards are dealt face up to each pile.
 

Obelisk

Object
To pair up all cards and move them out of play to the waste pile.

Rules
- 2 Pyramids of 21 cards each. Only uncovered cards are available for play. Cards are paired in 2 ways: cards of the same rank may be paired, or cards whose ranks add to 13 may be paired. To remove a pair, pick up one of the cards and drag it onto the other. Kings are removed singly by clicking.
- stock (bottom right) - turn over cards one at a time to the waste by clicking. Unlimited redeals.
- waste (next to stock) - top card is available for play.

Akhens Temple

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (face down) - turn over cards three at a time to the waste by clicking. Unlimited redeals.
- waste (next to stock) - top card is available for play. Kings are discarded by clicking.
 

Five Piles

Object
To pair up all cards and move them out of play to the waste pile.

Rules
- 5 tableau piles - discard pairs of cards that add to 13, Kings singly. The top card of each pile is available. At the start of the game 1 card is dealt to each pile.
- stock (face down) - clicking deals 1 card to each of the 5 tableau piles.

Pharaohs

Object
To pair up all cards and move them out of play to the waste pile.

Rules
- 3 Pyramids of 28 cards, 21 cards, and 3 cards each. Only uncovered cards are available for play. Cards are paired in 2 ways: cards of the same rank may be paired, or cards whose ranks add to 13 may be paired. To remove a pair, pick up one of the cards and drag it onto the other. Kings are removed singly by clicking.
- waste pile (starts empty) - where paired cards go out of play.
 

Base Pyramid

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Base Pyramid of 35 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (top left) - turn over cards one at a time to the waste by clicking. One redeal.
- waste (below stock) - top card is available for play.

Triangle

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Inverted pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (face down) - turn over cards one to each waste pile by clicking. No redeals.
- 2 waste piles (below stock) - The top card is available for play.
 

Inverted Pyramid

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Inverted pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- stock (face down) - turn over cards one to each waste pile by clicking. No redeals.
- 4 waste piles (below stock) - The top card is available for play.

Cheops

Object
To pair up all the cards in the deck into pairs of cards.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards of the same rank or of consecutive ranks. Aces are not consecutive with Kings. For example, a Four can pair with a Three, Four, or Five. An Ace pairs with another Ace or a Two. To discard a pair, drop one card on the other.
- stock (left) - move cards one at a time to the waste by clicking. No redeals.
- waste (below stock) - The top card is available for play.
 

Pyramid Seven

Object
To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

Rules
- Pyramid of 28 cards. Only uncovered cards are available for play. Discard pairs of cards whose ranks add to 13. Kings are discarded singly. To discard a pair, drop one card on the other.
- 7 reserve piles (below Pyramid). Each of the 7 cards is available for pairing. When paired, the cards are not replaced.
- stock (top left) - turn over cards one at a time to the waste by clicking. Two redeals.
- waste (below stock) - top card is available for play.

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