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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
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Beleaguered Castle solitaire

Average Rating
Difficulty
Medium
Time to win
3 - 5 min
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Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King. At the start of the game the Aces are dealt here.
- 8 tableau piles (below foundations) - build down regardless of suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 6 cards are dealt face up to each pile.

Castle Mount

Object
To move all the cards to the foundations.

Rules
- 12 foundation piles (right) - build up in suit from Ace to King. At the start of the game the Aces are dealt here.
- 12 tableau piles (left of foundations) - build down regardless of suit. Groups of cards can be moved if they are in sequence down in suit. Spaces may be filled by any available card. At the start of the game 12 cards are dealt face up to each pile.

Stronghold

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 8 tableau piles (below foundations) - build down regardless of suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game the first 4 piles are dealt 7 cards each face up, and the next 4 piles are dealt 6 cards each face up.
- 1 cell piles (top left) - storage locations for cards. Only 1 card allowed in the cell. The card is available for play on the foundations or tableau.
 

Checkerboard

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from the rank of the first card dealt to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.
- 10 tableau piles (below foundations) - build up or down by alternate color. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 6 cards each are dealt to the first pile, 5 cards each to the remaining piles.

Selective Castle

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from the rank of the first card moved to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.
- 8 tableau piles (below foundations) - build down regardless of suit, wrapping from King to Ace as necessary. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 7 cards are dealt face up to the first 4 piles, 6 cards to the next 4 piles.
 

Castle of Indolence

Object
To move all the cards to the foundations.

Rules
- 8 foundation piles (top) - build up regardless of suit from Ace to King.
- 8 tableau piles (below foundations) - build down regardless of suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 6 cards are dealt face up to each pile (7 cards to the last 2 piles).
- 4 reserve piles (left) - top card is available for play on the foundations or tableau. At the start of the game 13 cards are dealt to each pile.

Bastion

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from Ace to King.
- 10 tableau piles (below foundations) - build up or down by suit. Only one card at a time may be moved. Spaces may be filled by any available card. At the start of the game 5 cards are dealt face up to each pile.
- 2 cells (top left) - storage locations for cards. Only 1 card allowed in each cell. At the start of the game 1 card is dealt to each cell.
 

Chessboard

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from the rank of the first card moved to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.
- 10 tableau piles (below foundations) - build up or down by suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 6 cards each are dealt to the first 2 piles, 5 cards each to the remaining piles.

Fortress

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from Ace to King.
- 10 tableau piles (below foundations) - build up or down by suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game 6 cards are dealt face up to the leftmost 2 piles, 5 cards to each of the other piles.
 

Streets and Alleys

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top) - build up in suit from Ace to King.
- 8 tableau piles (below foundations) - build down regardless of suit. Only the top card of each pile is available for play. Spaces may be filled by any available card. At the start of the game the first 4 piles are dealt 7 cards each face up, and the next 4 piles are dealt 6 cards each face up.

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