Browse Games News Register Support Help
 
 
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Fan
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Click for multiple selection
Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
Name
Please register if you don't have an account yet

FreeCell solitaire

Average Rating
Difficulty
High
Time to win
5 - 10 min
Play Now!
Best Times
1. Andrew Todras 01' 37''
2. Andrew Todras 01' 44''
3. Andrew Todras 01' 52''
4. Andrew Todras 01' 55''
5. Andrew Todras 01' 58''
6. Andrew Todras 02' 04''
7. Andrew Todras 02' 08''
8. Andrew Todras 02' 11''
9. Фенекс Фенексович 02' 12''
10. Andrew Todras 02' 16''
11. Andrew Todras 02' 21''
12. Andrew Todras 02' 26''
13. Andrew Todras 02' 29''
14. Andrew Todras 02' 33''
15. Andrew Todras 02' 36''
 
Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color and if there are enough free cells that the cards could be moved individually. Spaces can be filled by any card. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.

Thin Cell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 7 tableau piles (below foundations and cells) - build down by alternate color. Only one card at a time may be moved. Spaces can be filled by any card. At the start of the game 8 cards are dealt face up to the leftmost 3 piles, 7 cards are dealt face up to the remaining piles.

Eight Off

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (right) - build up in suit from Ace to King.
- 8 cells (bottom) - storage locations for cards. Only 1 card allowed in each cell. The card is available for play on the foundations or tableau. At the start of the game 1 card is dealt to each of the left 4 cells.
- 8 tableau piles (above cells) - build down in suit. The top card is available for play on the foundations, cells, or another tableau pile. Fill spaces with Kings or a group of cards headed by a King. At the start of the game 6 cards are dealt face up to each pile.
 

Doublet Cell

Object
To discard all the cards in pairs of the same rank and color.

Rules
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell. A card may be paired with another card in a cell or the tableau of the same rank and color.
- 8 tableau piles (below cells) - discard pairs of cards of the same rank and color (for example, two red Queens). Cards can be moved to an empty cell. Spaces cannot be filled. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.

Inverted FreeCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build down in suit from King to Ace.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build up by alternate color. Only one card at a time may be moved. Spaces can be filled by any card or legal group of cards. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.
 

ForeCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell. At the start of the game 1 card is dealt face up to each pile.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Only one card at a time may be moved. Spaces can be filled by a King. At the start of the game 6 cards are dealt face up to the each pile.

Seven by Seven

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 3 cells (left) - storage locations for cards. Only 1 card allowed in each cell.
- 7 tableau piles (below foundations) - build up or down by suit. Only one card at a time may be moved. Spaces can be filled by any card. At the start of the game 7 cards are dealt face up to each pile.
- stock (top left) - clicking redeals the tableau. The cards are picked up starting with the rightmost pile moving to the left, with the cards in the cells picked up last. The cards are then redealt out to the tableau a row at a time, starting with the cards that were in the cells, then the cards that were in the leftmost tableau pile and ending with the cards that were in the rightmost tableau pile, then the last 3 cards are dealt to the cells. The result is that cards that were in the cells or on the left side end up buried deepest in the piles, while the cards that were on the right side end up on top of the piles. Two redeals.
 

KingCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down regardless of suit. Top card is available for play. Spaces can be filled only by a King. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.

Three Cells

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 3 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Only one card at at time may be moved. Spaces can be filled by any card or legal group of cards. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.
 

Sea Towers

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top, 2 on far left, 2 on far right) - build up in suit from Ace to King.
- 4 cells (top center) - storage location for one card. Only 1 card allowed in each cell. At the start of the game 1 card is dealt to the center two cells.
- 10 tableau piles (below foundations and cells) - build down in suit. Only one card at a time may be moved. Spaces can be filled by any card. At the start of the game 5 cards are dealt face up to each pile.

Royal FreeCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color and if there are enough free cells that the cards could be moved individually. Fill spaces with Kings or groups of cards with a King at the bottom. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.
 

Antares

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - on the left most 4 piles (called the Scorpion piles), build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. On the rightmost 4 piles (called the FreeCell piles), build down by alternate color. Only one card at a time may be moved. Spaces can be filled by any card or legal group of cards. At the start of the game 6 cards are dealt face up to the Scorpion piles, 7 cards are dealt face up to the FreeCell piles.

Double FreeCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King, wrapping to Ace and then to King again, until each pile contains 26 cards. At the beginning of the game an Ace of each suit is dealt here.
- 6 cells (top left) - storage locations for cards. Only 1 card allowed in each cell. The card is available for play on the foundations or tableau.
- 10 tableau piles (below foundations and cells) - 10 cards each are dealt to these 10 piles. The piles are built down by alternate color. The top card is available for play on the foundations, cells, or another tableau pile. Fill spaces with Kings or legal groups of cards headed by a King. At the start of the game 10 cards are dealt to each pile.
 

Short Freecell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to Eight.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 4 tableau piles (below foundations and cells) - build down by alternate color. Only top card can be moved. Spaces can be filled by any card. At the start of the game 8 cards are dealt face up to each pile.

Two Cells

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 2 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Only one card at time may be moved. Spaces can be filled by any card. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.
 

Challenge FreeCell

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - build down by alternate color. Only one card at a time may be moved. Spaces can be filled by any card or legal group of cards. At the start of the game the Twos are dealt to the leftmost 4 piles, the Aces are dealt to the right 4 piles, then 6 cards are dealt face up to the leftmost 4 piles, 5 cards are dealt face up to the remaining piles.

Baker's Game

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell. The card is available for play on the foundations or tableau.
- 8 tableau piles (below foundations and cells) - The entire deck is dealt to these 8 piles (7 cards to the first 4 piles, 6 cards to the next 4 piles). The piles are built down in suit. The top card is available for play on the foundations, cells, or another tableau pile. Only one card at a time may be moved. Fill spaces with Kings.
 
09 June, 2007

Freecell (Bev Podolsky)

Enjoyable

Add review:

You have to login, if you want to add a comment.
Or register, if you don't have an account yet.
© 2006-2017 inDev Software
Privacy Policy
All product names mentioned herein are trademarks or registered trademarks of their respective owners.


Developed by Reaktivate