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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
Name
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Gold Rush

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For mobile device: $ 4 95
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Short details:
Difficulty Low
Time to win 3 - 5 min

Supported OS:

WM for Smartphones
WM for Smartphones
PalmOS
PalmOS
Windows Mobile
Windows Mobile
 
Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 7 tableau piles (below foundations) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color. Fill spaces with Kings or groups of cards with a King at the bottom. At the start of the game 1 card is dealt to the first pile, 2 cards to the 2nd, and so on. The top card is face up.
- stock (top left, face down) - turn over 3 cards at a time to the waste by clicking during the first deal, 2 cards at a time during the 2nd deal, and 1 card at a time during the last deal. Two redeals.
- waste (next to stock) - top card is available for play on the foundations or tableau.

Canfield Rush

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from the rank of first card dealt to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.
- 4 tableau piles (below foundations) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color. Spaces are filled from the reserve if possible, then by any card. At the start of the game 1 card is dealt to each pile.
- stock (top left, face down) - turn over 3 cards at a time to the waste by clicking during the first deal, 2 cards at a time during the 2nd deal, and 1 card at a time during the last deal. Two redeals.
- waste (next to stock) - top card is available for play on the foundations or tableau.
- reserve (left of tableau) - Top card always available for play on the tableau or foundations. At the start of the game 13 cards are dealt here.

Thieves Rush

Object
To move all the cards to the foundations.

Rules
- 8 foundation piles (across top) - build up in suit from Ace to King.
- 10 tableau piles (below foundations) - build down in suit. Only one card at a time may be moved. Spaces may be filled by any card. At the start of the game 4 cards are dealt to each pile.
- stock (top left, face down) - turn over 3 cards at a time to the waste by clicking during the first deal, 2 cards at a time during the 2nd deal, and 1 card at a time during the last deal. Two redeals.
- waste (next to stock) - top card is available for play on the foundations or tableau.

Spike

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 7 tableau piles (below foundations) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color. Fill spaces with Kings or groups of cards with a King at the bottom. At the start of the game 1 card is dealt to the first pile, 2 cards to the 2nd, and so on. The top card is face up.
- stock (top left, face down) - turn over 1 card to each of the 3 waste piles by clicking. No redeals.
- 3 waste piles (next to stock) - top card is available for play on the foundations or tableau.

Klondike

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 7 tableau piles (below foundations) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color. Fill spaces with Kings or groups of cards with a King at the bottom. At the start of the game 1 card is dealt to the first pile, 2 cards to the 2nd, and so on. The top card is face up.
- stock (top left, face down) - turn over 3 cards at a time, by clicking. Unlimited redeals.
- waste (next to stock) - top card is available for play on the foundations or tableau.

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