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Difficulty
High
Medium
Low
Time to win
10 min and more
5 - 10 min
3 - 5 min
less than 3 min
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Scorpion solitaire

Average Rating
Difficulty
Low
Time to win
3 - 5 min
Play Now!
Best Times
1. Andrew Z 02' 04''
2. Andrew Z 02' 05''
3. Andrew Z 02' 07''
4. Andrew Z 02' 09''
5. Andrew Z 02' 10''
6. Andrew Z 02' 12''
7. Andrew Z 02' 13''
8. Andrew Z 02' 14''
9. Andrew Z 02' 16''
10. Andrew Z 02' 17''
11. Andrew Z 02' 18''
12. Andrew Z 02' 21''
13. Andrew Z 02' 22''
14. Andrew Z 02' 23''
15. Andrew Z 02' 24''
 
Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 7 cards are dealt to each pile. In the first 4 piles, 3 cards are face down and 4 face up, in the next 3 piles all cards are face up.
- reserve (top left, face down) - Clicking deals 1 card to each of the first 3 tableau piles (this can be done only once).

Scorpion Tail

Object
To group all the cards into 4 sets of 13 cards in sequence down by alternate color from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down by alternate color. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 7 cards are dealt to each pile. In the first 4 piles, 3 cards are face down and 4 face up, in the next 3 piles all cards are face up.
- reserve (top left, face down) - Clicking deals 1 card to each of the first 3 tableau piles (this can be done only once).

Three Blind Mice

Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 10 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 5 cards are dealt to each pile. In the rightmost 3 piles, 3 cards are face down and 2 face up, in the other piles all cards are face up.
- reserve (bottom left) - both cards are available for play in the tableau at any time.
 

Spider

Object
To group all the cards in sets of 13 cards in sequence down in suit from King to Ace.

Rules
- 10 tableau piles - build down regardless of suit. Groups of cards in sequence down in suit may be moved as a unit. A space can be filled by any card or legal group of cards. At the start of the game 6 cards each are dealt to the first 4 piles, 5 cards each to the remaining piles. The top card is face up.
- stock (top left, face down) - deals 1 card to each tableau pile by clicking. All tableau piles must be filled before dealing.

More Info
History of Solitaire

Double Scorpion

Object
To group all the cards into 8 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 10 tableau piles - build down in suit. Groups of cards may be moved regardless of any sequence. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 11 cards are dealt to each of the first 4 piles, 10 cards each to the remaining piles. In the first 5 piles, 4 cards are face down, all others are face up.
 

Scorpion Head

Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 8 cards are dealt to face up to the first 3 piles, in the rest of the piles 4 cards are face down and 3 cards are face up.
- 4 cells (left) - storage location for one card. Only 1 card allowed in each cell.

Antares

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (top right) - build up in suit from Ace to King.
- 4 cells (top left) - storage locations for cards. Only 1 card allowed in each cell.
- 8 tableau piles (below foundations and cells) - on the left most 4 piles (called the Scorpion piles), build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. On the rightmost 4 piles (called the FreeCell piles), build down by alternate color. Only one card at a time may be moved. Spaces can be filled by any card or legal group of cards. At the start of the game 6 cards are dealt face up to the Scorpion piles, 7 cards are dealt face up to the FreeCell piles.
 

Applegate

Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down in suit, wrapping from Ace to King as necessary. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 7 cards are dealt to each pile. In the first pile all of the cards are face up, in the rest of the piles 2 cards are face down and 5 cards are face up.
- 3 reserve cards (left) - Each card is available for play on the tableau. These cards cannot be replaced.

Scorpion II

Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 7 cards are dealt to each pile. In the first 3 piles, 3 cards are face down and 4 face up, in the next 4 piles all cards are face up.
- reserve (top left, face down) - Clicking deals 1 card to each of the first 3 tableau piles (this can be done only once).
 

Tick

Object
To move all the cards to the foundations.

Rules
- 4 foundation piles (right) - drop entire 13 card sequences down in suit from the tableau.
- 7 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Fill spaces with any card or group of cards. At the start of the game 8 cards are dealt to face up to the first 3 piles, in the rest of the piles 2 cards are face down and 5 cards are face up.

Chelicera

Object
To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace within the tableau.

Rules
- 7 tableau piles (top) - build down in suit. Groups of cards (regardless of any sequence) can be moved. Spaces are filled automatically from the stock by a group of 3 cards until the stock is empty, then spaces may be filled by a King or groups of cards headed by a King. At the start of the game 3 cards are dealt face up to the first 4 piles, then 7 cards are dealt face up to the last 3 piles.
- stock (top left, face down) - cards fill spaces in the tableau automatically.
 

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